OpenGL ES 3.0 Cookbook

作者:Parminder Singh  
分类:Science
评分:
简介: 展开 
Explore exciting new features of OpenGL ES 3.0 on textures, geometry, shaders, buffer objects, frame buffers and a lot more using GLSL 3.0. Master intermediate and advance cutting edge rendering techniques, including procedural shading, screen space technique and shadows with scene graphs.
从亚马逊购买 从当当网购买 从京东网购买
您可能也喜欢
还没有人评论哦!
您需要登录后才能发表评论哦!